Archive for August, 2009
Thanks to the Watertown Public Library for hosting me for a staff inservice on Teen Behavior! Slides, links, etc. follow. 🙂
ICEBREAKER: Things we enjoy about teens
- * irreverant sense of humor
- * funny
- getting to know them
- watching them grow up
- keeps me younger
- Myth of the Teen Brain
- Middle Childhood
- Early Adolescence
- Middle Adolescence
- Search Institute
- Teens & Sleep
EXERCISE: Behavoir Situation
Several teens discussing a party; older patron complains
Defend teens if in teen room
treat like adults on a cell phone
ask to consider audience (friend of parents, police)
Teen asked to leave at 4 due to disturbance, returns at 7.
I think you’re not supposed to be here
we’d love to have you back… just not today!
Computer time limit violation after warning
Personal touch – what are you working on
State consequences at interactions
Thanks to Cuyahoga County Library System for hosting me for two days in Parma, OH for a session on Web 3.0!
If you attended this session, please take a moment to complete the EVALUATION.
If you are interested in further exploring virtual worlds, please consider registering for Introduction to Virtual Worlds, a Simmons GSLIS Continuing Education Workshop, to be offered in March 2010 with co-instructor, Kelly Czarnecki.
I will be facilitating a Podcasting Boot Camp as an online continuing education workshop for Simmons College GSLIS from October 24-November 30.
I will be facilitating Technology Programming for Teens as an online continuing education workshop for Simmons College GSLIS from November 1-30, 2009.
Course Description: Jump onto the Web 2.0 bandwagon by offering interactive, multimedia content creation programs for teens at the library. Discover model programs in technology for teens while experimenting with new technologies and evaluating for usability. Discuss the benefits and barriers to delivering tech programs for teens, and learn how to justify and then replicate these inexpensive and easy tech programs for teens in your library. By the end of this session, participants will: Make an avatar; discover how to use Wordle; test a video game designed by teens, and create one of their own; chat with an author via instant messaging; and participate in a book review podcast. The final assignment is to develop a teen technology program to implement at your library.
Sample Syllabus (Coming Soon!)
Thanks to CMRLS for hosting my Collection Development Workshop last week!
Course Description: Learn to engage youth at the library with interactive, multimedia, content creation workshops: video game design! Not all librarians embrace the same “learn by failing” method that gamers employ; this six-week course will introduce you to the fundamentals of game design and provide guided access to free tools (such as Ben 10 Game Creator, Scratch, Cube, Gimp) that you can use at your library for game design workshops. Content will be delivered through audio lecture, slideshows and video capture, as well as hands on-game play, exercises, and assignments using game design software.
Sample Syllabus (Coming Soon!)